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#1 Openspace3D » The interaction of two marker by a distance » 21-Jul-2014 05:58:03

tatsuya
Replies: 1

hello admin,
i want ask something about determine the distance marker on the screen. i want make simple application where when i tracking marker and show object (3D), the object do nothing and when i tracking another marker and show another object (3D) the object still do nothing, but when two marker close on a certain distance the object play animation and rotate, so as to face each other.
And when the marker in the distance is far the object stop play animation and back to first position(back rotate).
how to Defining the distance between two marker on openspace 3D?
and,it is posible on openspace 3D? and how logic to do that with plugIT?

#2 Openspace3D » Physic contact and object follow » 24-Jun-2014 05:09:50

tatsuya
Replies: 1

heloo,i have some problem with physic contact plugIT. (sorry for bad english)
i'm using ar marker to show  cube and then when cube contact with ball , i want ball follow the cube and when ball contact again with another ball , the ball stop follow the cube.
how to do that?
i'm using physict contact plugIT and abject follow plugIT
and for link :
physic contact 1.contact -> object follow.enable

#4 Re: Openspace3D » create app kinect for catch 3D object » 14-May-2014 09:42:49

yap , but about my question "how reproduce (multiply) the object as colider is in the hands of all the hands? " it's possible in openspace3d?
how to make collider along the hand not just the tip of the hand. sorry becouse my english not so good.

#5 Re: Openspace3D » create app kinect for catch 3D object » 14-May-2014 07:29:48

i open demo kinect_physics and can i reproduce (multiply) the object as colider is in the hands of all the hands?
i mean collider object along the hands. so the ball physics can touch all hand..

#6 Re: Openspace3D » create app kinect for catch 3D object » 14-May-2014 02:46:25

how to make physics and hand collide and attach on the hand?
i mean what plugIT can i use for that? and u say "hand collide with object" , what the object what u mean? 3d? or just dummy on openspace3d?
sorry i really don't know about it.

#7 Openspace3D » create app kinect for catch 3D object » 13-May-2014 10:47:50

tatsuya
Replies: 7

hello, i have little problem here..
i want ask about kinect on openspace 3D,
it is possible to catch 3d object with hand using kinect and os3d?  so...when cube falling from sky player catch the cube with hand (do U pose) and if player do (U pose) some cube attached on player's hand.
it is possible to make it happend on os3d?

#10 Re: Openspace3D » [SOLVED] add particle » 11-Apr-2014 08:03:43

i mean how, to add particle to scene tree?
i have particle file, material file and texture (.png)

#11 Openspace3D » [SOLVED] add particle » 11-Apr-2014 05:41:44

tatsuya
Replies: 3

hello ,
please help.
i want to add particle file to os3d from particleaccelerator,
i have particle file ("contoh.particle") and material file ("contoh.material") and texture file from particleaccelerator, and how to add on tree scene openspace3d?

#13 3D » specification of 3d characters that can be used for kinect on os3d » 3-Apr-2014 05:24:05

tatsuya
Replies: 0

hello, sorry if my english is not very good.

i just wanna know , what kind of 3d character that can be used for kinect on os3d?
after 3d on the rigging,how to eksport 3d  so that it can be used in os3d kinect (like andy_robot).

in this case i'am using 3ds max for make human chracter 3D and using easy orge eksporter for eksport to orge(.scene).

please help ^^

#14 Re: Openspace3D » configure kinect in os3d » 3-Apr-2014 05:12:11

and it is possible to use 2 or more objeck 3D with one kinect? i mean using kinect userplugIT more than one?

#15 Re: Openspace3D » configure kinect in os3d » 3-Apr-2014 04:08:45

ok it's work..
great..
thankyou very much ^^

and..do you have document (pdf or doc) for explain funtion and setting on kinect plugIT(kinect device and kinect user)?

#16 Re: Openspace3D » configure kinect in os3d » 2-Apr-2014 10:24:48

oke
i'll try..
thankyou for your help ^^

#17 Re: Openspace3D » configure kinect in os3d » 2-Apr-2014 09:56:38

for that question
"Does the kinect have been recognized in your windows hardware ?" yap, becouse kinect auto detect and have been recognized.

"Can you see and select the Kinect plugITs in OpenSpace3D ?" is this plugIT in scene(input->kinect device and kinect user)?

"Do you have admin rights on this computer ?"  i install os3d and kinect_scol as an administrator

#18 Re: Openspace3D » configure kinect in os3d » 2-Apr-2014 09:42:27

yap, i don't know,,
i just following tutorial from here https://www.youtube.com/watch?v=ZeXHoQgvzoo
but does not happen anything.. kinect not working (sensor with red light) , but when kinect use in other pc for game it's really working.
step by step i do is
*) connect (plug) kinect to pc
*) install openspace and then install scol_kinect
and following the tutorial
any idea?

#19 Re: Openspace3D » configure kinect in os3d » 2-Apr-2014 09:19:23

it's still not working,
any idea?or maybe any configuration?
in this case i use kinect xbox 360 and using openspace 3d version 1.6.4. and i using win7 64 bit

#20 Re: Openspace3D » configure kinect in os3d » 2-Apr-2014 08:08:33

oh,,i see
i have problem for installation, after install  OpenSpace3D and scol _ kinect from here http://www.openspace3d.com/downloads/KinectPack
and play app in folder kinectdemo ,does not happen anything and kinect cannot be used, is there anything wrong?

#21 Re: Openspace3D » configure kinect in os3d » 2-Apr-2014 07:11:49

oke ..great
and is there any indication of kinect can already be used in the os3d?

#22 Openspace3D » configure kinect in os3d » 1-Apr-2014 11:51:53

tatsuya
Replies: 17

hello..
To use kinect in os3d are enough with install scol _ kinect?
or is there more that needs to be installed?

How to use kinect on openspace3d?step by step..
sorry iam newby,,and sory if my english is not very good.

please help,,thankyou

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