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Has anyone else had a problem with the changes made to the Joypad plugIT in OS3D 1.60?
I have a project that I can compile to Android in OS3D 1.50 using Orientation Sensor and Joypad plugITs with control to control relationships to the Walkthrough navigation part. When I install and run on an Android device, I can use that device in a VR headset while having paired to another Android phone as a Controller using the BTController app from the Google Play Store. This creates an immersive scene that can be navigated freely using the joypad.
Now that I have brought this project over to OS3D 1.60, I can not get the same results. I've tried everything I can think of using the Joypad plugIT and have replaced the Walkthrough navigation with the FPS Like Controller - but I have not been able to restore this functionality.
I have also tried creating a fresh new project in OS3D 1.60 just dropping in a few primitives and really focusing on getting the Joypad plugIT alone to work, with no luck at all.
Does anybody have any ideas? Any insight would be appreciated.
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