Scolring - Forum

Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered

You are not logged in.

#1 Re: Openspace3D » OpenSpace3D 1.60 » 7-Aug-2018 19:45:01

D4D

Has anyone else had a problem with the changes made to the Joypad plugIT in OS3D 1.60?

I have a project that I can compile to Android in OS3D 1.50 using Orientation Sensor and Joypad plugITs with control to control relationships to the Walkthrough navigation part.  When I install and run on an Android device, I can use that device in a VR headset while having paired to another Android phone as a Controller using the BTController app from the Google Play Store.  This creates an immersive scene that can be navigated freely using the joypad.

Now that I have brought this project over to OS3D 1.60, I can not get the same results.  I've tried everything I can think of using the Joypad plugIT and have replaced the Walkthrough navigation with the FPS Like Controller - but I have not been able to restore this functionality.

I have also tried creating a fresh new project in OS3D 1.60 just dropping in a few primitives and really focusing on getting the Joypad plugIT alone to work, with no luck at all.

Does anybody have any ideas?  Any insight would be appreciated.

Board footer

Powered by FluxBB