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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 Openspace3D » How to import / load OE3D project Package PKOS » 11-Sep-2018 18:46:06

frudas24
Replies: 21

Hi,
Could some body explain how to use the PKOS?
interesting things to learn:
-How to load from url( which plugit could do that).
-How to import it in other project.
-How to make nodes connections with it.
- any other usefull stuff that can do
Thanks

#3 Openspace3D » How to FullScreen and image » 14-Aug-2018 06:52:37

frudas24
Replies: 2

Hi, how i can switch an image to fullscreen? in a video is easy just the "switch fullscreen" option is avaliable.
Thanks

#4 Re: Openspace3D » Android API Level 26 required in August 2018 » 26-Jul-2018 20:54:30

Hi, is with the portable version that you sended to my email.
to reproduce: just unzip and open openspace3d.exe

#5 Re: Openspace3D » Android API Level 26 required in August 2018 » 26-Jul-2018 06:17:20

Hi, i Tried in another computer and have the same problem.
at the end what i did to fix the problem was to open partition_LockedApp\tools\os3deditor\os3deditor.scol with OpenSpace3D.exe
and it works!!!
by the way both of them use win10 x64.

#6 Re: Openspace3D » Android API Level 26 required in August 2018 » 24-Jul-2018 15:48:51

Hi, the update works great for the playstore but the program OS3D get freeze  when started in Loading:target
link to screen capture : Error
some times it load but now is not opening anymore

#8 Openspace3D » Android API Level 26 required in August 2018 » 19-Jul-2018 07:52:22

frudas24
Replies: 9

Hi, on the next month the apk cant be upload to the play store if dont have target api level to 26.
I make some test and change:
C:\Program Files (x86)\Scol Voyager\androidDeployerTools\scolbase\AndroidManifest.xml.in

and compiled an apk with  api level 26 but Openspace3D dont ask for a camera permision. sad


Source:
https://android-developers.googleblog.c … mance.html

pd: In August 2019, Play will require that new apps and app updates with native libraries provide 64-bit versions in addition to their 32-bit versions.

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