Scolring - Forum

Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered

You are not logged in.

#1 Re: Openspace3D » arcade style shooting » 30-Jun-2011 15:12:24

sorry, my mistake.
however I have tried to make it this way. the reason I put an 1ms timer is I want to make projectiles be shot directly from square, without delay..

#2 Openspace3D » arcade style shooting » 30-Jun-2011 12:52:03

RadioMars
Replies: 7

So I'm trying to make a shmup. here's what I've made so far

http://stg236.ifolder.ru/download/?2446 … BH5w%3D%3D

I use 1ms timer to constantly get player position but log window says the following

> Link WARNING : Possible loop or too fast repetitive event detected. - Nb : 1000 - Link : Scene.1ms timer.Top -> Scene.ship pos.Get position with param : NIL
> Link WARNING : Possible loop or too fast repetitive event detected. - Nb : 1000 - Link : Scene.ship pos.Position -> Scene.bullet tunnel.Input with param : -23.332626 -9.134613 0.000000

and from time to time the projectile spawns in the center of the screen..
Is there a better way to make something like this?

#5 Openspace3D » How to manage shooting? » 26-Jun-2011 20:58:59

RadioMars
Replies: 5

hi! I'm trying to make a simple scroll shooter game for practice and i have some problems with making my ship shoot a projectile.
I figured I can make a number of projectile objects and then send them to a dummy at the shooting point, but i cant find a way to get the coordinates of this dummy. please help me manage this situation.:|

#7 Openspace3D » about Input tunnel and simultaneously pressed keys » 14-May-2011 12:54:53

RadioMars
Replies: 2

hello! first I'd like to thank you for this great software! I never saw anything this user friendly but yet so powerful.

but i have a couple of questions. I can't catch the concept of the "input tunnel" plugIt. what exactly can I put in the tunnel name? is there a special list of strings?

and also I want to adjust keyboard movement so it reduces the diagonal speed. I'd like to know a way to control an action when two keys are pressed simultaneously while block the action of a single pressed key. something like if(keyLeft&&keyRight)...

thanks

Board footer

Powered by FluxBB