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Hi, Arkeon
I send again the link of the file, I hope this file is correct, if you need some files please tell me, if I am very interested in the exercise.
http://www.mediafire.com/file/g8qbky09w … 2_pisos.7z
Export it to Windows, Renderer DirectX9, Antialising 0
thanks
Hi Arkeon
Again asking you with some doubts.
I'm doing exercises with button plugins, sequence and rotation.
Attached you link of the exercise
http://www.mediafire.com/file/ypcsavsz1 … _pisos.xos
I am making a house and buttons hidden buttons on each floor to see the interior of the house, each button has 2 sequences "show" and "hide" the floors of the house.
Place each floor in a dummy and the button for "show" and "hide", everything is fine with the "show" and "hide" buttons but the button that does the house does not work, use the "PlugIT rotate". In the OSD3 viewer if you rotate the house without problems but when passing it to the Android application the button does not work.
In another different exercise try to do the animation of the rotation of the house in Max 3ds and export it in Ogre and everything very well, in OSD3 the house was rotating correctly to give "play" to the animation, did not respond to the animation in the viewer Of OSD3.
Here use the "PlugIT animation" and place the name of the animation and activation with a button with the sequences "play" and "stop".
The only thing that responded to the animation was the floor that were not inside a dummy son, the floor was in the dummy father.
My conclusion was that separating each floor in different dummy children blocked the function of PlugIT rotate and in the second exercise blocking the animation to rotate.
There is some way for the house to spin on the Android app.
Greetings and again thanks for clarifying my doubts.
Hi Arkeon
Thank you very much for your explanation on m3u urls.
Every day I learn something new
Thank you.
Thanks Arkeon and vinurd
I was researching on m3U playlist, because I'm interested, I did not know that type of file, I found that I can make the lists with videos of my pc (local videos) with the program "Playlist Creator" generating a .m3U file, which I do not know , Is if in the "PlugIT video", I have to place the m3U file in the local video field.
I did this exercise but searching the file did not locate it since it does not appear in the list of videos, I put it but it did not reproduce my list of local videos.
The other option was to create a playlist m3U remotely, creating the list with Youtube channels with the web application "Pastebin" and generates a url, and my question is if it has to be placed in the url section of the "PlugIT video ". I still do not do the exercise.
regards
Hi Arkeon
I continue to ask you questions, as I said I like OS3D a lot and I do many exercises to know the tool.
Today I tried to insert a video in the PlugIT video in a texture, I had done it before, and everything is perfect, try to put another video with url of "Youtube" and I take it very well, now I wanted to place a video with the url of " Vimeo ", but this time it did not work.
The video is for an Android app exercise
I would like to know if there is any restriction for some sites where videos are hosted, I found it very well "Vimeo" because if you let me replace the video with another video without modifying the url and Youtube does not allow me, there I have to upload the video and I Gives another url.
If you can not with "Vimeo" that video hosting place you recommend me.
Greetings to the OSD3 team
Hello Arkeon,
Now I ask you here and hope you can support me
I have to put augmented reality cups, its shape is a cylinder, and did various exercises and everything is fine, the ARmarker is printed on cups, but the curvature of the cup causes unstable and easily lose augmented reality , and increase "Maximum detected features" to 1000 and if I found improvement but still somewhat unstable, my question is is there any way to make it more stable augmented reality?
My other question I have seen videos of augmented reality where the label is a three-dimensional physical object (sculpture, toy, truck etc.) OSD3 have any option to place an object augmented reality like this? It is for an Android application.
Greetings and thanks for your support.