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#1 Re: 3D » 3ds max 2016 » 10-Oct-2016 12:05:01

when EOE have been avalible with 3ds Max 2017?

#2 Re: Openspace3D » GOOGLE PLAY update version » 7-Oct-2016 14:14:33

Better automatically show this setting window when you create new project. because if you don't put comp name and download it on play market, you can't change later this pak name NEVER .

#3 Re: Openspace3D » GOOGLE PLAY update version » 7-Oct-2016 14:04:03

it was realy cool! but put in this field catching exception in company name input. For using correct names.

#4 Re: Openspace3D » RA app for cultural heritage: problem with android » 5-Oct-2016 08:43:25

Try to debug phone with Debug Monitor Server includes in Android Studio or instal loging app on phone. It can be memory leak

#5 Re: Openspace3D » GOOGLE PLAY update version » 4-Oct-2016 15:17:16

cool.  version in manifest will getting from project settings?
keep it the most easy its good goal.
I find myself as advanced user, I would have enjoy if each project create own manifest in app folder and then always bulding from here , not from default

#6 Re: Openspace3D » GOOGLE PLAY update version » 4-Oct-2016 10:29:39

I mean like in unity you can set pkgname by self.
And also you could set different parameter in manifest temp [appshortname]  and [applabelname]
not use in whole manifest [appshortname]. I always change in  manifest  <application  android:label="My App Name">

#7 Re: Openspace3D » GOOGLE PLAY update version » 4-Oct-2016 10:14:38

1. play market not add app with same  pkgname, now it not problem but when will be 1000 developers.
2. you have same parameter [appshortname]  for pkgname and  <application  android:label> i want that my user  saw app name on phone like "My App", but pkgname dont like it, because of space.
it can solving by use parameters [appshortname]  and [applabelname]

#8 Re: Openspace3D » GOOGLE PLAY update version » 4-Oct-2016 09:57:32

Can you also add that, package name and app name will be different parameters , it can removes many limitations.

#9 Re: Openspace3D » GOOGLE PLAY update version » 4-Oct-2016 07:24:01

You should chengу in manifest version code to 2. And do i++ always with new version.
Openspace3D its a "pain" for android developers))

arkeon pls make android setting for project, like it make in unity.

#11 Re: Openspace3D » User interface in Androoid app » 14-Aug-2016 18:44:16

is possible look to source code? i have no experience with reverse engineering ndk project

#12 Re: Openspace3D » User interface in Androoid app » 14-Aug-2016 18:14:21

what builder you use when creat classes.dex?

#13 Openspace3D » User interface in Androoid app » 13-Aug-2016 12:14:16

denua
Replies: 7

How can I add editable text field in app for user entering name?
Or can I add interface created in Android Studio to project?

#14 Re: Openspace3D » close inst not works. » 3-Aug-2016 12:03:20

if you add in manifest (android:noHistory="true") activity del from stack when use metode close(). If it posible exporting app in Android Studio for correcting this?

#15 Re: Openspace3D » close inst not works. » 1-Aug-2016 15:36:56

I have same om other devices, is it possible to manage android life cycle and run reload app on state "on Resume"?

#16 Re: Openspace3D » close inst not works. » 31-Jul-2016 10:33:07

I add this putch but my android up closed (but left in back stack) when i run app again it get from stack with black screen don't work. How clean app from stack or initiate reload in this case?

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