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#1 Re: Openspace3D » run time error when i export to stand alone application » 4-Nov-2012 14:54:43

MMsetglobal:attempt to set the current channel to NIL !
run_time_error.jpg

#2 Openspace3D » run time error when i export to stand alone application » 4-Nov-2012 09:07:50

yellowhite
Replies: 3

i have the 2 same objects on 2 different dummy. And show / hide the object on click button and use AR marker plugIT. but everytime i try to export it to stand alone application, run time error ! hmm

#3 Openspace3D » message that appears when the camera is not detected » 29-Oct-2012 16:06:33

yellowhite
Replies: 1

Is it possible to create a pop-up message that appears when the camera is not detected?
screen only appears gray when no camera

#6 Re: Openspace3D » object's light blink » 19-Oct-2012 10:50:34

thank you, arkeon.  i will wait smile
that is for my final assignment ^^

#7 Re: Openspace3D » object's light blink » 19-Oct-2012 10:15:34

hm.. it's weird. I sent an email that is under your name

this is the link http://dl.dropbox.com/u/51954282/plantar.rar

#9 Re: Openspace3D » object's light blink » 15-Oct-2012 11:37:47

i want make AR with 3d object , animation, omni light and camera1.
when AR marker found --> object show, animation play and setcamera 1.
but the light is flickering.

#11 Openspace3D » object's light blink » 15-Oct-2012 05:43:54

yellowhite
Replies: 14

i try to use active camera when AR marker show, but why the object's light is blinking? neutral

#12 Re: Openspace3D » disable marker » 15-Oct-2012 02:08:08

i try to make 2 AR with 2 marker. but i use different interface.

when i click A --> ARcapture connect & show ( if marker1 show, object1show. but if marker2 show , its disable and object2 hide)

when i click B --> ARcapture connect & show ( if marker2 show, object2 show. but if marker1 show , its disable and object1 hide )

#13 Openspace3D » change object orientation AR with button, but use 1 marker » 13-Oct-2012 03:56:38

yellowhite
Replies: 2

arkeon, is it possible to use 1 marker but we change object's orientation & position with button ?
if click button1 --> if marker found and object always show on screen.
if click button2 --> if marker found and object will follow above marker; if marker lost, object hide.

#14 Openspace3D » disable marker » 13-Oct-2012 03:53:42

yellowhite
Replies: 2

how to disable marker ? i try to use button plugit . leftClick--> disable marker
but it's not work hmm

#15 Re: Openspace3D » add sound to AR » 29-Aug-2012 01:38:45

Thank you arkeon, I have another solution I tried to incorporate sound into the flash interface and now the sound is not broken anymore smile

#16 Re: Openspace3D » stopping the 3d animation » 28-Aug-2012 15:34:59

hey, i also have the same problem like this. anyone know? arkeon, iri, please help us ! sad

#17 Openspace3D » add sound to AR » 10-Aug-2012 15:04:40

yellowhite
Replies: 3

hi. i'm trying to add audio when augmented reality play but why the sound is lag ?

#18 Openspace3D » augmented reality sway » 26-Jul-2012 10:16:08

yellowhite
Replies: 1

help. I made a 3d animation augmented reality but why objects appear can not be stable and sway like the waves when the marker still in place. is there any other settings ?

#19 Re: Openspace3D » visibility track animation » 15-Jul-2012 12:26:22

Can you give an example of the relation ? sorry i still do not understand

#20 Re: Openspace3D » visibility track animation » 12-Jul-2012 09:29:23

but how do I manage a hidden and visible object at a certain time automatically by frame ?  not at when it start or with action.

#21 Openspace3D » visibility track animation » 12-Jul-2012 06:55:51

yellowhite
Replies: 5

hi, i made animation at 3d max using visibility track,
but why when i import the scene at os3d, all of object appear at the same time ?

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