I did not find the link cited explanation for help in solving my problem. What I need is to export a scene with animation by key frame and without the use of bones (skeleton).
]]>The animations can be split directly in the track line using time tags.
how it works ?
- add a time tag on the first key of your animation with the desired animation name
- add a time tag relative to the first tag to set the last animation key
More infos here : http://www.ogre3d.org/forums/viewtopic. … 8&start=75
]]>grateful
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