You can download the last scol and OS3D version here :
https://svn.scolring.org/trunk/setups/i … plugin.exethen
https://svn.scolring.org/trunk/setups/i … _setup.exe
This is not the final one but it has a lot of new features
(the player code is not updated with the one from yesterday in this version)
Thanks! atm I think I will hold off on trying everything with the next version, unless you want me to do some testing for you.
]]>then
https://svn.scolring.org/trunk/setups/i … _setup.exe
This is not the final one but it has a lot of new features
(the player code is not updated with the one from yesterday in this version)
]]>the other code is the same so it should not slow down the startup, and the downloading method is better than the inet one. It use the OS3D 1.8beta runtimes, maybe I made some other changes I don't remember ^^
I see, that's probably it.
]]>]]>Yes iri you get this info in the simple get request too, but this request end only when the all file is downloaded.
So with this one you get the data size before to send the download request. it can also permit to check the file difference with size and date from the local one before downloading it.
You can update :
https://svn.scolring.org/trunk/scol_app … /tools.pkg
https://svn.scolring.org/trunk/scol_app … player.pkgto test create a scol file like :
_load "tools/os3dplayer/os3dload.pkg" main "http://ifam.net/openspace/spacemanshooter1/dan_no_mohawk/spacemanwithtank.pak" "" "" "" 0
Oops I miss that. I will get back to work on it in the morning thanks!!!!!!
]]>I think you forgot to clean the file before download it again.
just call _storepack "" thefile; to make it empty. the pak format allow bad data after the correct one, but the file size must grow for nothing, and only the first data in file will be loaded.Try my code it all work good
Ok please share when you have time.
]]>Try my code it all work good
]]>no need to answer, it works, that's all I need to proceed at this point
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